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2023-01-16
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Is here anyone who is playing with Quil? http://nbeloglazov.com/2014/05/29/quil-intro.html I would like to get to generative art with Clojure.
Perhaps @U1EP3BZ3Q or @U07SQTAEM can give you some nice getting started tips.
Thank you!
I can't help with Quil but if 2d rendering is enough you can use https://github.com/Clojure2D/clojure2d which I can help with.
Thanks a lot! I will add myself to all of these groups. Yes, I am interested in 2D.
BTW @U1EP3BZ3Q is your profile pic generated? :)
@U3LEWJSG2 so examples for Clojure2d are located here: https://github.com/Clojure2D/clojure2d-examples
Thank you! I will check it.
Help! My plants are so parched, they're practically begging for water. But what if they could actually speak their thirst? Imagine the room filled with the sounds of desperate cries for H20, like a dystopian horror movie, but with plants. And who needs horror movies when you can have it in your own living room? I have a vision of creating an augmented reality app that will make this a reality. But I've never created an AR app before and I'm not sure where to start. Can anyone out help a plant-lover in need? Assuming I've got the data ready, what's a simple approach to developing a mobile app window into the plant world. I've been googling for React Native augmented reality libs. Google Ads suggest AR low code options. Unity can do it. Microsoft do things in this space but I don't think this fits with their intended use cases.
Do you plan to do this with moisture sensors, or by visually detecting signs of under watering?
We needed a side project to practice with some new technologies. A raspberry pi with moisture sensor (perhaps a few other sensors for kicks) seems a good candidate.
OOh, how about a proximity sensor and a speaker. As you approach it cries out!
I've developed Android VR apps using OpenGL/Rajawali, bur that's probably not the route to go for AR
This can be an interesting starting point https://www.lifely.cc/
Thanks
Some, ah, fn I had with JavaScript to animate text art, channeling Rafal Dittwald's JS-fu from his "Solving problems the Clojure way" talk at Clojure/North. https://www.evalapply.org/posts/animate-text-art-javascript/index.html