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2018-05-29
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Trying my hand at evolutionary programming with help of spec. Rather disappointed at how quickly generation doesn't work anymore.
I made a couple of high level functions for a bot playing starcraft. Like (build "building-structure/unit")
(select "unit" :at-least 10 :whenever-goals-succeed (add-plans (attack :at-location :enemy-base))))
That all works, and now I want to see how well the bot will discover builds that are effective.
and since the functions it can use are fairly high level I expect it to at least find some useful plans.
Itβs been more than 10 years I did some evolutionary programming in college, just simple problems. Still want to do something with ai and games sometime, especially in online games.
would need some minor adjustments, rather than working with test pass / fail with a desired score
I used that to detect a dependency problem once. https://github.com/borkdude/dependency-problem