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2017-09-29
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@tbaldridge: ah I see. I was thinking about GPUS in terms of Blas / vector operations -- but failed to consider that underlying these blas operations, is 3684 cores with 32 wraps -- and that those cores can each do their own thing
would be interesting if one day OpenGL adds ray tracing support since the GPUs already have the hardware for it
Perhaps, but these days raster graphics with deferred shading produce results on par with raytracing at a fraction of the perf cost
anyone know of a good JAVA tutorial for Processing? everything I have found so far are 1. javadoc pages and 2. JS tutorials
A lot of developers are moving to Europe to find great jobs. Check out our blog to discover what’s motivating American developers to move to Europe! https://goo.gl/R7Zpws
Bit of a random question, but does anyone here use Facebook's Pixel platform?