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@jstokes I haven't been using it for VR per se, but FYI I'm working on externs/helper functions for a library called blend4web ( which does have some VR capabilities.


That looks really cool! I'll have to dig in a little more. I've been spending a little time with three.js and a-frame for webvr


@jstokes cool -- yeah THREE is pretty amazing, although I find it a little more OO. blend4web's is more functional in that you get/set vars with function calls


@jstokes that said, if you aren't using Blender for assets, probably best to stick with THREE, a-frame