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#clojure-gamedev
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2023-05-19
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Andrew Carlile15:05:47

So I stopped trying to harvest hair from the family yak and constructed the dodecahedron in OpenSCAD (using openscad-clj) and managed to import it as an .obj asset into my scene. is there a way I can reference the imported .obj in my code? Now I need to get it to be clickable/rotable