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#clojure-gamedev
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2019-10-24
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Noah Bogart19:10:20

Hey friends, anyone have resources on building functional game engines? Everything I read is very stateful and imperative, and while it’d be easy to move to javascript, I like Clojure too much lol

gzmask22:10:34

I imagine it would be entity-component-systems + some kind of reactive framework.