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I am about to start a new app (very music central and a fair bit of animations) and currently have to decide on the technology
I have almost no experience in Swift but I know RN and cljsrn (with re-frame) fairly well
however I didn't follow the development for almost a year now and am a bit rusted on what the state is
some core concepts: - animations needed - a lot of interaction with music (crossfading, buffering, playing from network, analyzing for BPM) - longpoll socket based for realtime stuff
so the only real difficulty in my mind is if you can make the music react to the sliders quickly enough
luckily music scrobbling won't be necessary. The only way you can interact with the music is to pause/next/prev 🙂