membrane 2023-03-10

Maybe I'm missing something trivial, how do I set mouse sensitivity for scroll area?

event bubbling!

one sec, I can get you a snippet

I guess you're trying to set sensitivity for the for whole app?

but this workaround still works. If you just put fix-scroll to wrap the top element, it should fix it for all the child elements.

It's really worth adding a sensitivity setting to the scroll view

Do you change your sensitivity settings for your browser? I assume there's some OS-dependent API that can be checked to try and match user settings.

No, but I do change them in games

interesting. another idea is to make it a parameter you can pass to the graphics backend

Can it be changed in a running process?

in theory. all the options for graphics backend are currently static.

ideally, I'd like to take apart all the backend pieces to make it easier to compose things.

Since I don't really know what the answer is, I created a discussion (as opposed to an issue) on github for me to track this, https://github.com/phronmophobic/membrane/discussions/66#discussioncomment-5270955