capetown 2016-06-29

@robert-stuttaford has joined the channel

@biscuitpants has joined the channel

hello ๐Ÿ™‚

how'd the meet go last night, @achesnais ?

Hey @robert-stuttaford ! Went well I think ๐Ÿ™‚ Lots of people collaborating/conversing/sharing knowledge! And everyone left with a working Clojure set up ๐Ÿ‘

rad !

looks like install day was a good call

Yep thanks for the idea ๐Ÿ˜„

what's going to happen next time around, @achesnais ?

@aminggs has joined the channel

Iโ€™m keen to build something

Maybe revive your game

Or start from scratch

7 wonders is a fun game ๐Ÿ˜„

cljs frontend with a clj backend?

starting from scratch is good, because learning

also, our existing code is oooold

i wouldn't want to use those libs that way any more XD

we should definitely build something from scratch, that would be super fun

@sinjin.swanepoel: thatโ€™s a cool idea. Iโ€™d like to keep a similar format for the meetup going forward, with an emphasis on group work/collaboration rather than 1 person talking.

so Iโ€™d be in favour of several groups working on separate small projects, and we can use meetups for showing off whatโ€™s been worked on and code reviews

that's a fab idea

but once again, really depends on what people are keen for

@sinjin.swanepoel: I also like the idea of adapting an existing game to clj(s) โ€“ย this way, you get to focus on the code, not on the game mechanics

@robert-stuttaford: when you guys built your game, any feedback on how the format you adopted for group work worked?

i just invited you as an owner of https://github.com/orgs/cape-town-clojure, @achesnais

what even was the format

we never seriously got off the ground, unfortunately

Sweet ๐Ÿ˜„

but basically, teams of 2-4 sat around a machine and built something

with everyone declaring what they're building up front

@xsyn has joined the channel

pretty much