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#announcements
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2023-05-23
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mccraigmccraig17:05:23

Here's a first public release of A-frame, which started life as a backend port of #re-frame, for a business game-engine, and has since found multiple other uses: https://github.com/yapsterapp/a-frame

👀 12
🎉 36
clojure-spin 16
Noah Bogart17:05:43

oh hell yeah, i've thought about writing something like this!

yes 2
💯 2
feng17:05:47

once i thought i need a server side re-frame, it seems i got one soon

Ben Sless17:05:13

Do you have a larger scale example? I'm trying to see how it'd look like in an application

mccraigmccraig18:05:26

@UK0810AQ2 here's an API event: https://gist.github.com/mccraigmccraig/fa2291513c424b2893d357c31735900e#file-identify_org_api-clj-L106 and here's a 'tick' event from that game engine: https://gist.github.com/mccraigmccraig/58738262b223e9ff442a8a51582597fe#file-season_tick-clj-L238 (both of these are on an earlier version of the a-frame API, where events were always vectors - which leads to the specifications for the cofx args being awkward to read)

👍 2
gratitude-thank-you 2
ah4508:05:04

Finally 😜 Congrats @U0524B4UW on getting this out into the wild 🙌:skin-tone-2: This was a really interesting new framework for backend services that I think deserves much wider use and adoption—I’m excited to see where it goes now the community has access to it!

mccraigmccraig09:05:28

thanks @U0K8D35BM - it took a while - there were quite a few ideas to develop! there are more still, and much more detail in documentation required (e.g. there is nothing in the docs about the existing dispatch-sync op and fx, and it badly needs a dispatch-sync cofx added), but i think it is usable now