wasm

doojin 2026-03-25T23:45:50.018979Z

I think https://github.com/clojurewasm/ClojureWasm has potential for game engines, games, internal scripting, and many other things. One example is a game that runs on clojurewasm and embeds small clojure interpreter for weapon scripting. Overwatch can embed SCI for weapon scripting. If ClojureWasm or zwasm implements low-latency GC like ZGC or shenandoah, game engines can potentially run in clojurewasm. Perhaps, JVM clojure is already enough for games because JVM has ZGC and shenandoah.

pat 2026-03-26T21:59:10.595299Z

you may have easier time w/ https://fennel-lang.org/

pat 2026-03-26T22:00:15.527509Z

pretty sure jank had its origins w/ game mods too but ive never used it

john 2026-03-26T00:00:07.294709Z

Is ClojureWasm your project? I'm suuuuuuper excited to try it out, just haven't had time.

doojin 2026-03-26T02:39:32.331649Z

It's not my project, but I think clojurewasm is going to be a good fit for game engines if it implements low-latency garbage collectors like ZGC and shenandoah. Making a compiler is way above my pay grade. I just want to write web applications for clients.

doojin 2026-03-26T02:52:31.283149Z

Microsoft xbox supports .net languages, so it can run clojureCLR games.