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#uncomplicate
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2023-01-08
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folcon20:01:26

Are there any resources that cover 2d or 3d physics modelling using any of the libraries? I'm trying to understand how much work would be involved in doing graphics / physics simulation for a simple game. I'm happy to pay/support, but trying to wrap my head around an entire library while writing some of this stuff feels like a pretty big step. On the other hand if there's a few tutorials / examples which will get me started, then that's enough for me to be interested 😃... I'm interested in neanderthal because my understanding is that I can swap between cpu / gpu without too much complexity, at least at a basic level.