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2019-10-15
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For most of my work, I end up with static images (not looped animations). Is there a less-intensive way to just draw all this off-screen and dump to a file? I’m guessing some combination of options for defsketch
None of them listed here seem to apply to this kind of approach. http://quil.info/api/environment#defsketch
If everything you do is static you can save some lines by doing all the work in setup
yes, or atleast that’s what i do
also in setup have
(no-loop)
plus no update function in defsketch
i pretty much followed
https://tylerxhobbs.com/essays/2015/using-quil-for-artwork
also here is a template i use for playing around https://github.com/shrynx/quil-genart-template maybe of some help 🙂
The former makes sense, that’s how I drive my Python art at the moment (it’s non-animated, so everything happens in a single draw(canvas)
call.
this guy wrote a tutorial of how he renders massive images into a video. sounds like he still shows the image frame, which makes me think you can’t really disable that http://brendandawes.com/blog/exportingvideoinp5