Clojurians
#play-clj
<
2017-07-13
>

This page is not created by, affiliated with, or supported by Slack Technologies, Inc.

nblumoe21:07:23

I am using play-clj for a simple physics simulation. I am not too much interested in the rendering or having a game, but really the outputs of the simulation. Is there a way to make the physics engine run faster? By that I mean not to have it reflect realtime but calculate the next time step (iteration) as fast as possible.