Greetings! I had the dumb idea to make sound tracks to help with exercise reps (hangboard, to be precise). I've hacked something together, however, rendering and recording is done in real-time, which is a bit annoying. Is there a way to render into a buffer as quickly as possible, not related to the wallclock?
To clarify the idea: something like a metronome that generates a audio track with beeps so that I can do the correct number of reps.
https://doc.sccode.org/Guides/Non-Realtime-Synthesis.html but https://github.com/search?q=repo%3Aovertone%2Fovertone+realtime&type=code suggests it’s currently unsupported in overtone
Thanks, I'll have a look at the supercollider docs!
I know it's not really what SC/overtone was made for.
If all you want is a metronome at a steady rate, you could create a single “beep” sound, cut it to the right length (for a single tick) and repeat it, as a buffer, with https://github.com/uncomplicate/clojure-sound?tab=readme-ov-file