overtone

Joakim Verona 2024-06-02T11:48:03.720359Z

I want to add a "pan" argument to the "bass" inst. I want this pan arg to affect the note instance, just like the freq, t, and amp arg does. I can do this by just copy-pasting, add my pan arg, and be done, but its not ... satisfying. I can add a pan fx at the end, but that would affect all playing notes it seems. Any ideas how to do this in a satisfying functional programming composability beautiful way?

diego.videco 2024-06-04T23:00:41.846189Z

Would be nice to know but sadly I have not found a way. I think it has to do with the SC’s ugen graph as well as with the use of macros which are themselves difficult to compose.

Joakim Verona 2024-06-05T06:17:18.048839Z

ah okay

Joakim Verona 2024-06-05T06:17:23.775219Z

thanks for the reply

Joakim Verona 2024-06-05T06:18:23.426259Z

I was thinking maybe one could fudge it by dumping the ugen graph to overtone, adding stuff, then dumping it back

frankleonrose 2024-06-24T19:41:24.392209Z

I hear each bass note sweeping from right to left. Sounds cool! Unusual. Occasionally they ping-pong back and forth? Or is that another dynamic?

plexus 2024-06-13T07:29:45.181519Z

Would a bus work? I have to say I don't find SC busses super intuitive, but you could route your synth to a "channel strip" synth with pan, eq, volume, etc

Joakim Verona 2024-06-25T09:31:41.338989Z

Its meant to be very simple, see https://gitlab.com/jave/sylt-core/-/blob/main/src/sylt/core.clj?ref_type=heads#L2866 The pattern is meant to be generated by code, but I typed it out in full once, just so I could figure out how it was meant to look once. The pattern is then played by the function at https://gitlab.com/jave/sylt-core/-/blob/main/src/sylt/core.clj?ref_type=heads#L2805

❤️ 1
Joakim Verona 2024-06-25T09:39:45.591409Z

also there was meant to be a filter parameter on the modified grunge, but aparently i used a chorus inst-fx! instead

diego.videco 2024-06-05T17:34:18.310249Z

yeah, perhaps that’s possible, though would seem quite hard to do in a general way. If the ugen comes first or last that might work, nested ugens would certainly require more complex work. Also the need to add args and all that.

diego.videco 2024-06-05T17:38:53.319839Z

Sometimes functions may work for reusable ugen graph, but it depends (on things that I can’t quite remember right now). Here’s one I use often: https://github.com/diegovdc/tiempaminos/blob/04999ba8d22b87912bcc8f60eb37fbe6ad4d6517/src/tieminos/sc_utils/synths/v1.clj https://github.com/search?q=repo%3Adiegovdc%2Ftiempaminos+lfo&type=code

frankleonrose 2024-06-23T19:07:01.958299Z

I don’t think a bus would work. IIUC, @joakim wants to be able to update the pan for a particular note instance. For example, play note A and then change the pan and play B from somewhere else in the stereo field, but note A’s tail continues to sound from its initial postion. Once a note event is mixed onto a bus (like the instrument’s pan and fx busses), the instance is lost. To add it into existing instruments without copying, a direct strategy would be to modify definst. Add a per-note pan2 governed by parameter :note-pan. Not clear how to generalize that nicely - omit when not used, allow other per-note effects, etc. I can’t quite imagine what this would sound like - looking forward to hearing an example sometime.

Joakim Verona 2024-06-23T19:11:29.929969Z

If I understand you correctly I did this in https://soundcloud.com/joakimv/geometry-hyperhouse, at 10 secs theres a modified grunge bass, that pans and fades, to create a kind of pseudo echo. So I just modified the grunge bass to add a pan and volume. As you say, it would be very neat if all existing instruments could be modified to have pan and volume.

Joakim Verona 2024-06-02T11:49:02.497889Z

In this case I want this to make a pseuod-echo kind of thing, because I like echos