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2022-10-05
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It's on reddit. It's there twice.
Hm. I can't find either of those too 😕
And there were more than two. :) Maybe just a spammer, or maybe people finding that pic independently, hard to tell.
They were different people :thinking_face: I know that for sure And the memes were done independently because the size of the logo was different
For those two - perhaps. But as I said, there were more than two. In any case, found in Google with "clojure you fool". https://twitter.com/conaw/status/1372623149141921793
it would be so cool to have a #memes channel :D
Also invite @UMA337M3P
done 😄
#memes awaits you folks
So I've been taking another run at introducing Dave Allen's "gtd" to my life and it occurred to me that "agile" as practiced at many of the places I've worked is basically the gtd method applied at the level of a team/company.
GTD as a methodology seems way more appropriate to people on “manager” than “maker” schedules, which is probably why it never worked well for me. Rigid task tracking is sometimes hard to mesh with open ended problem solving or creative work. One of the “four D’s” as defined by Allen for classifying tasks is “delegate” - something that my job and salary doesn’t really allow me to do. IME as someone not able to simply call upon the labor of others for delegating tasks, I ended up treating myself as though I was my own middle manager. Not exactly an experience that delivered on what Allen refers to as “stress-free productivity.”
I think the analogy to Agile may hold for the distinction I just drew: “minimum viable product” and “ship every sprint” work well for SaaS-shaped problems where you’re iterating through permutations of known solutions but not for things where the problem is more fundamental. Hard to imagine Agile helping much with inventing fusion power!
Or anything with a hard street date, for that matter (though game devs have sure been pushing the envelope!)
For me, GTD always seemed to eventually peter out as the time it took to maintain the GTD system consistently grew over time. Generally, GTD seems to encourage taking on too much work — or at least it did with me. Personal Kanban has been what seems to stick for me. It’s low maintenance, it enforces WIP limits to encourage focus and live within the time constraints I have. And if you’re in a position to delegate, it works with tracking that too.
I think you'll see something 'like' agile frameworks in just about any industry. TPS, Auftragstaktik, Six Sigma, Scrum. They all have similar fundamental ideas underlying them about how to get work done - though also some significant differences. I haven't read GTD in years, but maybe that's the same.