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#off-topic
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2021-04-12
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raspasov09:04:58

If you were to learn WebGL, are there any resources (books, videos) that you’d recommend? Any good libraries worth the time? Or start from scratch.

Lennart Buit11:04:38

Three.js is a pretty popular library

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raspasov13:04:40

@UDF11HLKC Have you used it?

Lennart Buit13:04:04

Years ago, in plain old JavaScript

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Lennart Buit13:04:21

There is an insane amount of examples on its website tho, so there is plenty inspiration to be had

dvingo13:04:44

I went through this journey a few years ago, I have some resources/notes here: https://matterandvoid.space/2017-02-26-learning-computer-graphics/

raspasov13:04:26

@U051V5LLP Based on your experience, have you seen any CLJS-based WebGL library that’s worth looking at?

dvingo14:04:43

no prob! yea that site is great. for cljs threeagent looks pretty great (haven't used it yet) - the author has some talks online too: https://github.com/DougHamil/threeagent it's not directly webgl related, but this channel has some really great tutorials on math needed for common UI problems: https://www.youtube.com/channel/UCF6F8LdCSWlRwQm_hfA2bcQ/videos?view=0&amp;sort=dd&amp;live_view=500

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raspasov14:04:27

That’s a nice channel, I like the visual approach (looking at the dot product video).

respatialized14:04:48

Not webgl-specific but IIRC recommended by Bret Victor: https://thebookofshaders.com/

raspasov07:04:18

Thank you all for the links! I got a lot to explore! 🙂