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#off-topic
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2017-11-09
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qqq04:11:48

for ios safari, is it still impossible to request full screen ? on android, I can request on button press, but on ios, I don't see how to request it

johnny.martin06:11:53

@sundarj Hrrm. The docs say #(…​) ⇒ (fn [args] (…​)). See https://clojure.org/reference/reader#_dispatch. I am curious, so where do you see fn* instead of fn?

noisesmith06:11:15

@johnny.martin if you evaluate that form it shows that result, fn* is the special form that the fn macro uses (the difference is that fn has destructuring, but destructuring can't be defined without fn*)

noisesmith06:11:44

Clojure 1.9.0-RC1
+user=> '#()
(fn* [] ())

vemv10:11:19

anyone knows well / has worked on eye tracking software? I'd like to know its status - can I have a reliable eye-tracking feature using just a webcam + some api?

vemv10:11:42

tried out WebGazer.js, was unimpressed with the demo

danm10:11:35

Given that a lot of the VR folks (HTC/Valve, Oculus/Facebook etc) are trying to get eye tracking working well with multiple camera custom hardware so they can do foveated rendering and such, and it's not out yet, I suspect the answer is "No"

vemv10:11:28

good observation, thanks!

vemv10:11:12

and face tracking? might be an easier problem

vemv10:11:28

again I've seen some face-tracking js, was not quite accurate

Olical10:11:19

I've used some face / head tracking with Elite Dangerous (space game). People use them with flight sim games a lot too I think, although it's pretty janky and you need a good webcam with a high framerate. Most, if they're serious about head tracking, will use track IR.

mpenet10:11:19

trackir is quite accurate

danm10:11:19

Yeah, face tracking is more of a working thing. But it still tends to be a custom setup detecting stuff mounted on your head rather than just a webcam and detecting the head itself

mpenet10:11:49

but it's way simpler, basically tracks a dot on a cap you wear for instance

danm10:11:49

Ahha, more Elite Dangerous folks 🙂

Olical10:11:58

There's literally dozens of us!

mpenet10:11:03

falcon 4.x pilot 🙂

mpenet10:11:22

well used to be, not much time for messing in virtual skies anymore

mpenet10:11:17

elite dangerous looks quite nice

danm10:11:30

Just got a new 2nd hand gfx card and the wife is away for work till the weekend, so apart from walking the dog I've been playing a lot of Elite these last few days 😉

danm10:11:06

@mpenet Mile wide, inch deep is a criticism I hear a lot and can't argue against, but despite that I still enjoy it

danm10:11:33

Mainly the combat, but I do have 2 monitors so I'm happy to sit back and space truck while watching a film or whatever on monitor #2

Olical10:11:33

We could probably use that description for lisp as a language too.

vemv10:11:43

trackir looking good! the hack I had in mind is to auto-adjust the height of my monitor, I tweak my adjustable Dell 20 times a day as I recline my chair 🙂

mpenet10:11:38

trackir 10 years ago was quite impressive, I guess now even more so

Olical10:11:07

It's basically the standard for flight / mil sims.

vemv10:11:58

:thumbsup:

souenzzo14:11:38

There is some nice UI to view large clojure struct? http://jsonviewer.stack.hu/ ^Something like this, but better, nicer, with split view do compare different areas from same struct, some minority report-like effects and all other stuff

souenzzo15:11:51

Thanks! I had looked at the re-frisk but it was stuck to the re-frame. still missing minority-report visual effects

souenzzo15:11:20

I'm using it 🙂 Looking for UI

qqq15:11:22

does anyone else have this problem: I just upgraded to osx high sierra - and now, any time I do lock screen, it kills my emacs + kills all my ssh sessions so I have to restart them ?

vemv16:11:51

@qqq don't know, but in case it helps, I think sleep != lock screen? lock screen is triggered from Keychain access:

vuuvi16:11:10

you need to enable that in the settings menu tho FYI

qqq16:11:29

speaking of that, now when I go to key chain preferences, all I get is: