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2019-06-07
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i'm having great fun i must say ... I like to have vertical organisation in my code, per feature rather than per layer. So i've been a naughty boy and started messing around inside the app-definition, easy enough with keechma =)
Nice! I like seeing these new ideas :)
Although this code path is not active in the app, I have a fsm implemented here https://github.com/retro/protok-frontend/tree/master/src/protok/ui/editor
I've started implementing something similar to illustrator's ui (much simpler though)
I wanted to build a prototyping tool to document app flows
So I wanted draggable elements, selection and stuff like that
Yeah, and fun too, but I pivoted to automatic layout engine
Yeah, there is a JS version of Eclipse layout kernel that I used
i've been using your devtool to understand different parts of keechma, but i never actually tried it
I should fix a few bugs, but it's in working-ish state
I just have to figure out a few things to make it more usable
Because it's very chatty at the moment
I'll try to fix these bugs and make a new release, so you can try it out
Nah, I promised I would fix it for the guys in my company too :)
It's just crazy with work so I never find time
No problem, I'm waiting for the food to arrive
i think i have the hang of things now... I won't be bothering you as much in the future
Well, I'm always happy to hear from people that use keechma :)
Ah, yeah I have a huge list of things to document
I'm just not sure what would be the best format
I was there at the very beginning of re-frame, and i think what made it so popular is that landing page on github
Yeah, I'm still coming up with patterns around best usage, maybe I should just record a two hour video of me rambling about keechma
And how often I have to search docs for things like str/join :) My biggest issue is that to appreciate keechma you need to understand problems it's trying to solve, so I need to start with explaining the problems first
I'll check that fulcro series
i watched your talks and the one from your coworker ... too bad that was the same talk !
Yeah, that makes sense
I think that a two day workshop would be a right format
That would give enough time to touch on all parts / patterns
i have these 2 projects to finish, but i'll try to put my take on the thing somewhere on github at some point
Awesome