Has anyone worked with using libgdx with clojure recently? Does it feel good?
I am still working on https://github.com/damn/Cyber-Dungeon-Quest, which is a 100% in clojure written action RPG and I am using https://github.com/damn/gdl as an API to use the 2d parts of libgdx. libgdx is very powerful and simple, well-organised library, can only recommend!
I was using Libgdx before, but found raylib to be much easier to deal with (I’m using it on Vybe) and has a very active community, https://www.raylib.com/