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#clojure-gamedev
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2018-04-01
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spiralganglion01:04:08

That's a bit of a trick question. Trig is such an important part of graphics programming, you might as well have asked "Are there articles about uses of math in graphics programming?"

spiralganglion01:04:27

One thought that comes to mind: Look up a tutorial for doing "look-at" or "inverse kinematics", which both use atan2 to great effect.

spiralganglion01:04:57

If you've got more specific desires, lay them out and I'll see what I can dig up for you.