clojure-art 2025-02-21

I haven't posted here instead of #quil because I wasn't aware of this channel 😄 TBH none of my current art is written in Clj/CLJS, it's all JS. But it's fun to share, anyway, right? And allowed? 😅 Recent fun with nested rectangles. (The formation of rectangles is generatively created) https://clojurians.slack.com/files/U0AQ3HP9U/F088E12S42J/6x6i.png

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It's a very specific one, yes 😄 p5js 🙂

Though I suppose that this particular set of sketches is very anemable to raw canvas... I don't use any particularly deep/complex library fns, I think.

Haven't ever tried something like that, though, I've only used quil and p5js, so don't know first hand what the difference is like.

I did use quil a long time ago, but found more guides and stuff that were based on Javascript, and had some performance issues that I (erroneously, I think) blamed on Clojure. Plus, it's an opportunity to work with a language that I don't work with every day. And to be reminded why I love Clojure 😁

Js is such a mess, comparatively

This is before I figured out how to do tiles that were more than 1 tile wide. I tend to accidentally write myself into odd restraints sometimes.

And this is after

performance issues that I (erroneously, I think) blamed on Clojure
It's probably Quil and not Clojure itself: https://github.com/quil/quil/issues/354

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Cool stuff 🙂

Very cool! Are you using any specific JS libraries or is it raw canvas?

Oh, why JS instead of CLJS?