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2016-01-17
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@meow got any recommendations for @mathpunk on a good cljs lib for generative SVG creation? I suggested Strokes, maybe Quil -- but I've never done SVG stuff in clj/s. Some initial discussion over on #C03S1L9DN.
I'd like to recommend http://thi.ng but since I repplaced it in my own projects I cannot.
What made you decide to replace http://thi.ng?
core.matrix is so much better for the vectors and matrices - organized, documented, complete, friendly, solid
@meow: Not recently enough to search for, evidently. My current thinking is, use Quil with Figwheel to prototype images (I've got that working), make SVG out of ordinary maps after I get something I like
@mathpunk: Quil is good to start as it is widely used and Processing is very popular. I think http://thi.ng is a treasure trove to mine for good ideas, I just don't like the implementation and don't want to be dependent on the whims of its author. Also, feel free to mine my code for whatever it is worth.
my sandbox has some quil experiments and likely some really poorly written code https://github.com/pkobrien/sandbox
Good stuff here https://github.com/decomplect
generative functions:
(ns ion.ergo.core
"Building blocks for the construction of generative systems; stepping stones
for the pursuit of algorithmic beauty within the gardens of your mind.")
This is my most recent work - a polygon mesh library using core.matrix https://github.com/pkobrien/cad/tree/master/src/cad/mesh