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#clojure-art
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2016-01-17
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meow00:01:59

@mathpunk: welcome

meow00:01:21

@eggsyntax: metal

meow00:01:43

you all rock

eggsyntax00:01:56

@meow got any recommendations for @mathpunk on a good cljs lib for generative SVG creation? I suggested Strokes, maybe Quil -- but I've never done SVG stuff in clj/s. Some initial discussion over on #C03S1L9DN.

meow00:01:10

I'd like to recommend http://thi.ng but since I repplaced it in my own projects I cannot.

meow00:01:38

I've done a little bit with Quil but not SVG work.

meow00:01:02

Never used Strokes.

eggsyntax00:01:10

What made you decide to replace http://thi.ng?

meow00:01:02

code is disorganized, incomplete, messy, obfuscated

meow00:01:20

brilliant, but unfriendly

meow00:01:33

and not always brilliant

eggsyntax00:01:46

Not uncommon for one-person art-related code, in my experience…

meow00:01:15

plus for polygon mesh generation I need lots of control

meow00:01:00

core.matrix is so much better for the vectors and matrices - organized, documented, complete, friendly, solid

meow00:01:13

my code got a lot better when I switched to core.matrix

meow00:01:01

we had some chit chat about svg on #C0F0V8DT5 as well, @mathpunk

meow00:01:38

at least I think we did

mathpunk02:01:36

@meow: Not recently enough to search for, evidently. My current thinking is, use Quil with Figwheel to prototype images (I've got that working), make SVG out of ordinary maps after I get something I like

mathpunk03:01:41

@meow I would like to do some matrix art for sure.

meow15:01:49

@mathpunk: Quil is good to start as it is widely used and Processing is very popular. I think http://thi.ng is a treasure trove to mine for good ideas, I just don't like the implementation and don't want to be dependent on the whims of its author. Also, feel free to mine my code for whatever it is worth.

meow15:01:52

my sandbox has some quil experiments and likely some really poorly written code https://github.com/pkobrien/sandbox

meow15:01:03

generative functions:

(ns ion.ergo.core
  "Building blocks for the construction of generative systems; stepping stones
   for the pursuit of algorithmic beauty within the gardens of your mind.")

meow15:01:59

This is my most recent work - a polygon mesh library using core.matrix https://github.com/pkobrien/cad/tree/master/src/cad/mesh

meow15:01:42

Conway polygon operators should be of interest to a maths person.

meow15:01:35

Was gonna post a gratuitous graphic but I don't have any on this machine. 😞

meow15:01:29

thank you, twitter - I take back everything I've said about how you suck