I'm having a bit of trouble understanding image-view. I have the following method which, as far as I understand, should draw the image found by find-sprite using the appropriate color at the x,y coordinates I pass in. But it's sticking them in the top-left corner instead.
clojure
(defn draw-sprite
[{:keys [unit force x y]}]
{:fx/type :image-view
:image (cu/find-sprite unit)
:effect {:fx/type :blend
:top-input {:fx/type :color-input
:paint (force :color)
:x 0 :y 0 :width 100 :height 100}
:bottom-input {:fx/type :image-input
:source (cu/find-sprite unit)}
:mode :src-atop
:opacity 0.5}
:x x
:y y})
I'm not sure what I'm doing wrong here. When I replaced :x 0 :y 0 inside the :top-input call with :x x :y y, it just made the sprite white (like the color overlay was in the wrong place).